Back Pocket Music — Traverse City, Michigan
A Michigan technical audio studio. We build interactive-music courseware, browser-native audio instruments, and middleware integration for games, apps, and the people learning to score them.
Teach interactive music. Visually.
No program teaches interactive music — the thing every modern game runs on. ScoreCanvas is the hands-on courseware that does: students compose an adaptive music system on a node graph, hear every state and transition live in the browser, and turn in the whole assignment as one URL. Real Wwise and FMOD export, NASM-aligned curricula, built by an 18-year game-music veteran.
Browser-native. No install, no account, no IT ticket.
Back Pocket Music L.L.C. is a Michigan-based technical audio services studio. I've spent 18+ years designing music systems for games at PlayStation Studios — The Last of Us Part II, Ghost of Tsushima, Marvel's Spider-Man 2, Journey — Grammy-nominated, BAFTA-winning work that taught me one thing: the best music happens when you build the right system and get out of its way.
The studio takes that outside the building: interactive music systems, middleware integration (Wwise, FMOD), adaptive scoring, and custom audio tooling for games, apps, and immersive work. Available for contract and consultation.
No newsletter cadence. One note the moment the doors unlock — then quiet until it matters.
Delivery — Buttondown